Playful Design
Changing lives through PLAY.
/ Games For Social Good / Serious Games Research
Playful Design
Changing lives through PLAY.
/ Games For Social Good / Serious Games Research
Playful Design
Changing lives through PLAY.
/ Games for Social Good / Serious Games Research
Playful Design
Changing lives through PLAY.
/ Games For Social Good / Serious Games Research
Games For Social Good
Games For Social Good
Games For Social Good
Boardgame | RPG
Boardgame | RPG
Boardgame | RPG
> Trailblazer Heroes
> Trailblazer Heroes
> Trailblazer Heroes
> Trailblazer Heroes
/Project under Game Research Lab
/Role - content strategy and instructional design
Trailblazer Heroes is the first card game celebrating AAPI(Asian American and Pacific Islanders) heroes sharing positive and inspiring stories in the midst of recent anti-Asian violence and hate, and bring our communities together in solidarity. By bringing the game to schools and publics, we shed light on key moments in history, promoting Asian heritage and culture to inspire players to become trailblazers and changemakers themselves.
Trailblazer Heroes is the first card game celebrating AAPI(Asian American and Pacific Islanders) heroes sharing positive and inspiring stories in the midst of recent anti-Asian violence and hate, and bring our communities together in solidarity. By bringing the game to schools and publics, we shed light on key moments in history, promoting Asian heritage and culture to inspire players to become trailblazers and changemakers themselves.
Trailblazer Heroes is the first card game celebrating AAPI(Asian American and Pacific Islanders) heroes sharing positive and inspiring stories in the midst of recent anti-Asian violence and hate, and bring our communities together in solidarity. By bringing the game to schools and publics, we shed light on key moments in history, promoting Asian heritage and culture to inspire players to become trailblazers and changemakers themselves.
Trailblazer Heroes is the first card game celebrating AAPI(Asian American and Pacific Islanders) heroes sharing positive and inspiring stories in the midst of recent anti-Asian violence and hate, and bring our communities together in solidarity. By bringing the game to schools and publics, we shed light on key moments in history, promoting Asian heritage and culture to inspire players to become trailblazers and changemakers themselves.
Embrace both surveys of individuals within the AAPI community and second-hand research during the content design of the cards and related materials. We try to ensure the content's engaging nature, inclusivity, and representative diversity, while also striving to minimize biases and misunderstandings.
Embrace both surveys of individuals within the AAPI community and second-hand research during the content design of the cards and related materials. We try to ensure the content's engaging nature, inclusivity, and representative diversity, while also striving to minimize biases and misunderstandings.
Embrace both surveys of individuals within the AAPI community and second-hand research during the content design of the cards and related materials. We try to ensure the content's engaging nature, inclusivity, and representative diversity, while also striving to minimize biases and misunderstandings.
Embrace both surveys of individuals within the AAPI community and second-hand research during the content design of the cards and related materials. We try to ensure the content's engaging nature, inclusivity, and representative diversity, while also striving to minimize biases and misunderstandings.
/Co-designer
Kelly Huang, Wajahat Afzel, Ashley Yoon, Akio Goya
/Co-designer
Kelly Huang, Wajahat Afzel, Ashley Yoon, Akio Goya
/Co-designer
Kelly Huang, Wajahat Afzel, Ashley Yoon, Akio Goya
[De]Alienation <
[De]Alienation <
[De]Alienation <
[De]Alienation <
Metaverse/
Finalist of INNOVATION AWARD 2022/
Finalist of INNOVATION AWARD 2022/
Finalist of INNOVATION AWARD 2022/
[De]Alienation is a role-playing serious game designed within the metaverse setting, aimed at creating a secure and enjoyable space for college students to enhance cross-cultural communication in an engaging manner.The game comprises three scenarios that use fictionalized real-life stories to aid college students in adapting to new environments, forming friendships, and establishing meaningful connections.
[De]Alienation is a role-playing serious game designed within the metaverse setting, aimed at creating a secure and enjoyable space for college students to enhance cross-cultural communication in an engaging manner.The game comprises three scenarios that use fictionalized real-life stories to aid college students in adapting to new environments, forming friendships, and establishing meaningful connections.
[De]Alienation is a role-playing serious game designed within the metaverse setting, aimed at creating a secure and enjoyable space for college students to enhance cross-cultural communication in an engaging manner.The game comprises three scenarios that use fictionalized real-life stories to aid college students in adapting to new environments, forming friendships, and establishing meaningful connections.
[De]Alienation is a role-playing serious game designed within the metaverse setting, aimed at creating a secure and enjoyable space for college students to enhance cross-cultural communication in an engaging manner.The game comprises three scenarios that use fictionalized real-life stories to aid college students in adapting to new environments, forming friendships, and establishing meaningful connections.
Serious Game Research
Serious Game Research
Serious Game Research
> Empathy Game Design Principles
> Empathy Game Design Principles
> Empathy Game Design Principles
> Empathy Game Design Principles
/VR + serious game
Incorporating virtual reality (VR) technology into serious games to promote empathy holds great promise, but it also comes with potential drawbacks, whether intended or unintended. Through the formulation of systematic design principles, drawing on insights from literature pertaining to VR, serious games, and empathy, our goal is to guide game designers in creating impactful methods to infuse empathy into the design of educational, entertaining, and compassionate games that facilitate societal transformation.
Incorporating virtual reality (VR) technology into serious games to promote empathy holds great promise, but it also comes with potential drawbacks, whether intended or unintended. Through the formulation of systematic design principles, drawing on insights from literature pertaining to VR, serious games, and empathy, our goal is to guide game designers in creating impactful methods to infuse empathy into the design of educational, entertaining, and compassionate games that facilitate societal transformation.
Incorporating virtual reality (VR) technology into serious games to promote empathy holds great promise, but it also comes with potential drawbacks, whether intended or unintended. Through the formulation of systematic design principles, drawing on insights from literature pertaining to VR, serious games, and empathy, our goal is to guide game designers in creating impactful methods to infuse empathy into the design of educational, entertaining, and compassionate games that facilitate societal transformation.
Incorporating virtual reality (VR) technology into serious games to promote empathy holds great promise, but it also comes with potential drawbacks, whether intended or unintended. Through the formulation of systematic design principles, drawing on insights from literature pertaining to VR, serious games, and empathy, our goal is to guide game designers in creating impactful methods to infuse empathy into the design of educational, entertaining, and compassionate games that facilitate societal transformation.
Co-researcher/
Shuyan Yin, Yuan Yang,Qin Tian
research-based brainstorm draft